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Scrum Implementation Workshop
: Learn and Practice Scrum
Who Should Attend/Prerequisites
Who Should Attend and Prerequisites
This course is suited for people who have experience being on development teams or are faced with complex product/project development efforts. Individuals from all levels of the corporate structure who deal with rapidly changing demands and complex efforts. Managers, Testers, PM, Analysts, Developers, managers, directors, C-level functions
Participants should have some familiarity with Agile, either by attending the Intro to Agile Methods training course or through practical Agile experience.
Class Size Limit: 24
(Minimum 4)
Course Overview
Scrum Implementation Workshop
Understand Scrum • Use Agile Metrics and Reports • Apply Adaptive Planning
This three day course gives the participants actual hands on experience with the basic practices of Scrum with a solid introduction to the principles that frame the practices of a successful agile team. The course is focused on the skills and attributes of a successful ScrumMaster.
The participants will get experience through a large Scrum simulation where they will practice and observe the role of ScrumMaster and the other major Scrum Roles. Teams will work together on a project to produce a product that will be presented to the stakeholders near the end of the course.
Agenda
Day 1
Course Objectives
- A discussion about the reasons why an organization might choose to adopt Scrum
- A review of the fundamentals of Scrum
- A review of the important aspects of Agile Analysis and Planning
- A focus on the role of Scrum Master in all the meetings, processes and decisions of Scrum
- Practical, skill and experience building practice in running Scrum
- Instruction and practice to develop your skills as a Scrum Master in dealing with people
- Discussion and practice in dealing with organizational challenges
What is a Scrum Master?
- A Process Facilitator
- A Coach and Leader For a Self-Motivated and Self-Organized Team
- A Communicator
- A Listener
- A Trusted Team Member
Creative Making
- Why are knowledge workers different?
- Agile Teaming
- What makes a good process?
The Case for Scrum
- Scrum and Agile History
- Practices or Principles?
- Lean Software Development Basics
Scrum Process Basics
- The Stacey Diagram
- Basic Scrum Flow and Activities
- Scrum Roles and Relationships
- Scrum Meetings, Artifacts and the Product Backlog
- User Stories
- Prioritization – Cost vs. Business Value
The Scrum Immersion Game
- Introduction
- Team Creation
- Project Tracking
Agile Analysis
- Project Vision
- Agile Analysis – The Transition from Pie in the Sky to Accuracy in Requirements
- Realistic Agile Design – Making Sure the Pieces Fit Correctly
- Determining Priority
- Release Planning
Story Sizing
- Relative Story Sizing
- Team Estimation
- Team Commitment
Exercise Sprint 1
- Project Visibility
- Sprint Planning
- Sprint Acceptance
Day 2
Exercise Sprint 2
The Role of QA
- Moving Testing Forward
- The Role of QA
- Acceptance Testing Overview
- Agile Specification
Exercise Sprint 3
- The Scrum Master and Quality
- Identifying Concepts in a Problem Domain
Day 3
- The Release
- Release Activities
- Release Acceptance
Implementing Scrum for Your Team
- Scrum is Hard
- The Promises of Scrum
- The Forces Driving and Restraining Scrum An Exercise
- Scaling Scrum
- Technical Challenges
Course Wrap-Up
- Agile Principles
- Agile Practices
- Final Thoughts and Group Discussion
Cost:
$999 per attendee.
Early Bird Registration - By 07-05-2009 $899 per attendee