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Innovation Games® for Agile Teams : Put the Fun Back in Agile!

Who Should Attend/Prerequisites

All members of an Agile team are invited to join us with a focus on product planning and management.

Class Size Limit: 24 (Minimum 6)


COURSE CALENDAR
date location trainer
To be announced

Course Overview

Organizations who are in the process of working to deliver business value more quickly through the implementation of Agile / Scrum practices may soon find that the development team will out-pace traditional market research and product planning practices.

While traditional market research can work it is expensive and time consuming. If we could lower the cost of market research and product planning while still delivering valuable and accurate results, organizations would have a better shot at delivering the best value to customers as fast as possible. This is the true promise of Agile.

Luke Hohmann's Innovation Games® can be used to deliver cost-effective market research for Agile teams and super-charge the product planning process. Innovation Game® are serious games that power innovation by enabling you to better understand your customers.

Agile teams who employ Innovation Games® find some of the dull and repetitive practices of Agile comes Innovation Games® Bookalive in a fun and engaging way. Scenarios might include:

Each student will receive a copy of Luke's book Innovation Games: Creating Breakthrough Products Through Collaborative Play.

Agenda

 

 

Course Outline
  • Overview of Innovation Games®
  • Customer Collaboration
  • Continuous Planning
  • Portfolio Prioritization
  • Product Backlog Prioritization
  • Strategic Planning
  • Release Planning
  • Agile Retrospectives

Cost:

$499 per attendee.

Early Bird Registration - By 12-22-2009 $399 per attendee